Nerve Link
Release Notes
Release notes for Dungeon Lords
0.80.0
Development
Added
New controls for combat. -
ds#34
- Thanks @pincho3202
Added
Display information in keywords / skills / descriptions. -
ds#31
- Thanks @systemid0x00
Improved
Improved difficulty and map selection. -
ds#35
- Thanks @pincho3202
Fixed
Road block depending on the player's choice. -
ds#32
- Thanks @pincho3202
Fixed
Steamdeck performance issues and flickering. -
ds#30
- Thanks @systemid0x00
0.79.0
April 14th, 2025
Added
New asynchronous persistence system for Steam. -
#248
Improved
Combat takes into consideration the various status effects. -
#247
Improved
Change the mana position in the user interface. -
ds#29
- Thanks @kao_ri_san
Improved
Fine-tuned hero pathfinding -
#246
Improved
User interface for rewards earned in combat -
#245
Fixed
Broken UI when receiving a treasure in the treasure panel. -
ds#28
- Thanks @kao_ri_san
0.78.0
April 3rd, 2025
Added
First Batch of Starter Relics -
#244
Added
Functionality of current monster skills up to SS rank. -
#243
Improved
Dark Lord Lilith fully implemented for Early Access. -
#242
Fixed
Steam achievements location. -
#241
0.77.0
March 27th, 2025
Added
New Event System -
#240
- Thanks @kao_ri_san
Added
50+ Events for Abyss Shop Packs -
#239
Improved
Data Loading and Unloading When Player Assets Break the Game -
#238
Improved
User Interface for When Steam Friends Exceed 300 -
#237
Fixed
Japanese Fonts, Missing Characters Causing Graphical Issues in Text -
#236
0.76.0
March 2nd, 2025
Added
Steam Integration -
#235
Added
Steam Friends Leaderboards -
#234
Removed
Equipment System (Weapons, Armor) for Post-Early Access -
#233
Fixed
Excessive Load Times in Late-Game Sessions -
#232