Nerve Link
Release Notes
Release notes for Kings Origin
0.85.0
Development
Improved
Improved the display of tips/tutorials. -
#272
0.84.0
September 15th, 2025
Added
New general and lord statistics panel. -
#271
Fixed
Units were duplicated in the reserve list in phantom mode. -
#270
- Thanks @uri4084
Fixed
Map #2 did not load with the preset configuration. -
#269
- Thanks @uri4084
Fixed
The reliquary now contains the new relics obtained in the dungeon. -
#268
- Thanks @uri4084
Fixed
Adjusted the renown system to match the current difficulty. -
#267
Improved
Added new units, events, relics, and rooms. -
#266
Fixed
Fixed an issue where the explorable map loading would sometimes break. -
#265
- Thanks @systemid0x00
Improved
Steam achievements updated. -
#264
0.83.0
September 1st, 2025
Added
Persistence for unit equipment (the system is not yet functional). -
#263
Improved
Stability in the core of the room combat system. -
#262
Fixed
Changed the pathfinding system to reverse BFS. -
#261
Fixed
Steam page screenshots. -
#260
0.82.0
June 1st, 2025
Added
Steam page published. -
#259
Added
New Kings Origin teaser. -
#258
Added
Full support for the Japanese language. -
#256
Improved
Improved algorithm for obtaining souls. -
#255
Improved
Persistence system for steam (Cloud). -
#254
Fixed
Minor fixes for the interface. -
#257
0.81.0
May 1st, 2025
Added
Wave creation has a new algorithm. -
#251
Added
New monsters and heroes. -
#253
Improved
Internal data collection system. -
#252
Removed
Removed wave pattern, by level and day reached. -
#250
0.80.0
April 15th, 2025
Added
New controls for combat. -
ds#34
- Thanks @pincho3202
Added
Display information in keywords / skills / descriptions. -
ds#31
- Thanks @systemid0x00
Improved
Improved difficulty and map selection. -
ds#35
- Thanks @pincho3202
Fixed
Road block depending on the player's choice. -
ds#32
- Thanks @pincho3202
Fixed
Steamdeck performance issues and flickering. -
ds#30
- Thanks @systemid0x00
Fixed
Restart when changing language due to performance issues. -
#249
0.79.0
April 1st, 2025
Added
New asynchronous persistence system for Steam. -
#248
Improved
Combat takes into consideration the various status effects. -
#247
Improved
Change the mana position in the user interface. -
ds#29
- Thanks @kao_ri_san
Improved
Fine-tuned hero pathfinding -
#246
Improved
User interface for rewards earned in combat -
#245
Fixed
Broken UI when receiving a treasure in the treasure panel. -
ds#28
- Thanks @kao_ri_san
0.78.0
March 15th, 2025
Added
First Batch of Starter Relics -
#244
Added
Functionality of current monster skills up to SS rank. -
#243
Improved
Dark Lord Lilith fully implemented for Early Access. -
#242
Fixed
Steam achievements location. -
#241
0.77.0
March 1st, 2025
Added
New Event System -
#240
- Thanks @kao_ri_san
Added
50+ Events for Abyss Shop Packs -
#239
Improved
Data Loading and Unloading When Player Assets Break the Game -
#238
Improved
User Interface for When Steam Friends Exceed 300 -
#237
Fixed
Japanese Fonts, Missing Characters Causing Graphical Issues in Text -
#236
0.76.0
February 15th, 2025
Added
Steam Integration -
#235
Added
Steam Friends Leaderboards -
#234
Removed
Equipment System (Weapons, Armor) for Post-Early Access -
#233
Fixed
Excessive Load Times in Late-Game Sessions -
#232