Nerve Link
Release Notes
Release notes for Kings Origin
1.0.0
Development
Improved
The description of the Seal room has been modified -
ds#82
. Thanks @lilyan9559
Improved
Camp action count UI has been expanded with numbers -
ds#82
. Thanks @lilyan9559
Fixed
Equipment is not displayed in the panel -
ds#82
. Thanks @lilyan9559
Fixed
Abaddon has already been adjusted; Lilith (demon) is now required to fuse it -
ds#82
. Thanks @lilyan9559
Fixed
The two starting heroes no longer appear locked -
ds#82
. Thanks @lilyan9559
Fixed
Abadon now has the correct evolutions -
ds#82
. Thanks @lilyan9559
Fixed
Renesme resets to locked when reopening the game -
ds#82
. Thanks @lilyan9559
Fixed
Add a “forced execution” system if an enemy remains alive for too long (fail-safe) -
ds#82
. Thanks @lilyan9559
Fixed
It should be applied consistently at fixed intervals (regardless of the enemy’s position) -
ds#82
. Thanks @lilyan9559
Fixed
Burn stacks are being applied, but the damage is not being processed correctly in real time -
ds#82
. Thanks @lilyan9559
Added
Status effect values in Japanese, Chinese, and Korean have been recolored for better visibility -
ds#82
. Thanks @lilyan9559
Added
Added hidden attribute information to tooltips -
ds#82
. Thanks @lilyan9559
Fixed
Fixed the HUD update related to the lord’s maximum mana -
ds#82
. Thanks @lilyan9559
Added
The option to delete a save slot from the main menu has been added -
ds#82
. Thanks @lilyan9559
Fixed
In both the official and demo versions, loading the save file breaks when starting a new game -
ds#81
. Thanks @lilyan9559
Fixed
Fixes to the Japanese, Chinese, and Korean language maps -
ds#63
. Thanks @lilyan9559
Fixed
The Mine room now has the correct activation time (30s) -
#347
Fixed
Add the DEMO tag in the demo version to differentiate it -
#346
Fixed
In the demo, the game can’t load a save -
ds#81
. Thanks @systemid0x00
Improved
Update the room position markers -
#345
Fixed
Doesn’t allow recruiting -
ds#79
. Thanks @DawnNightinger
Fixed
Critical - Units with Isabel don’t die -
ds#78
. Thanks @エンジェルスタ
0.9.0
March 23rd, 2026
Fixed
The game crashes when multiple units simultaneously kill the same unit. -
#344
Fixed
Units don’t deploy at certain points in the rooms. -
#343
Improved
Performance improved by 20%. -
#342
Improved
Rewards for the new challenges. -
#341
Improved
Game modes are now split into different choices after selecting a save slot. -
#340
Improved
There are now 3 save slots to have 3 different games at the same time. -
#339
Improved
B, A, and S-rank units rebalanced to fit the new SS and SSS ranks. -
#338
Improved
Balance of stats and calculation formulas. -
#337
Added
Added +20 achievements and an in-game reward system. -
#336
Added
New lord Renesme, Fire Kitsune Elemental, with their quests and achievements. -
#335
Added
New compendium section to view all possible content. -
#334
Added
New unlockable challenges in the lineage. -
#333
Added
New maps: Pandora, Spiderweb, and Ouroboros. -
#332
Added
New enemies from rank I to SSS. -
#331
Added
+20 New equipment. -
#330
Added
+25 New items. -
#329
Added
+50 New relics. -
#328
Added
Added rank system for non-melee units. -
#327
Added
New SSS-rank battle/trap/support rooms. -
#326
Added
New SS-rank battle/trap/support rooms. -
#325
Added
New S-rank battle/trap/support rooms. -
#324
Added
New SSS-rank units. -
#323
Added
New SS-rank units. -
#322
Added
New S-rank units. -
#321
Improved
UI/UX improved and everything centralized in the dungeon. -
#320
Removed
Merchant removed. -
#319
0.87.0
December 23rd, 2025
Improved
Balance adjustments for C-rank units. -
#318
Added
New campfire mechanic at the camp, improve and remove abilities. -
#317
Added
New council system based on the rank of the placed adventurers. -
#316
Removed
Removed the old lineage system. -
#315
Added
The council mechanic has been removed in favor of a more balanced system. -
#314
Added
New abilities for creation units that previously had Low Blow as their starting skill. -
#313
Fixed
Maximum mana not updating in dungeon HUD. -
ds#75
- Thanks @crimsonlegion
Fixed
The starting chronicles for each lord have been improved. -
#312
Added
New Odysseus arc implemented. -
#311
Fixed
Adjustments to the balance of the new rooms. -
#310
Improved
Lineage expansion, adding the initial elements. -
#309
Improved
Information was added to the pause panel. -
#308
Added
New victory screen with combat details. -
#307
Added
Added new decorations for the dungeon. -
#306
0.86.0
September 1st, 2025
Added
+ 70 new relics, including basic ones and event-obtainable ones. -
#305
Added
+ 40 new units, including basic units and evolutions. -
#304
Fixed
The unit disappears when it’s replaced by another in a room. -
ds#65
- Thanks @systemid0x00
Improved
The reliquary has been improved, making it stackable and more organized. -
ds#66
Improved
The storage has been improved, making it stackable and more organized. -
ds#65
Fixed
The room-swapping option has been fixed and can now be used normally. -
#303
Fixed
Status effects are now properly cleared at the end of each battle. -
#302
Fixed
Forced dungeon expansions no longer delete rooms. -
ds#63
Fixed
The game would freeze when unlocking certain units in the lineage. -
ds#62
Added
The "Camp" journey now allows you to perform the Agoge and hire or dismiss adventurers. -
#301
Added
+15 new starting units, +20 new starting abilities. -
#300
Added
New lineage system, rebalanced and featuring a semi-linear unlock chain. -
ds#60
Removed
Removed the old lineage system. -
#299
Fixed
Expansions are now enforced even if you don’t enter the dungeon. -
ds#59
- Thanks @richar4800
Fixed
Units now follow the path correctly. -
ds#59
- Thanks @richar4800
Fixed
The leaderboard reports the overall position well. -
ds#56
- Thanks @panfuricus
Added
New animated logo icon for the Discord server. -
ds#57
- Thanks @kao_ri_san
Fixed
Unit selection in the selector now correctly selects and displays the chosen unit. -
ds#58
Improved
The "Camp" journey has been renamed to "Throne," and a new "Camp" journey has been added. -
#298
Added
The skill system now differentiates between active and passive skills, and they have ranks and evolutions. -
#297
Added
New beta support for Traditional Chinese, Korean, Russian, Italian, German, and French. -
#296
Improved
Display in the room the attribute increases of units, whether from the room itself or from abilities. -
#295
Fixed
Dungeon/Path button. The dungeon/path button doesn’t respond on the first click. -
ds#40
- Thanks @systemid0x00
Fixed
When units attack the enemy as a group, they move forward and don’t return. -
ds#51
- Thanks @pincho3202
Fixed
An enemy is dealing absurd damage to the lord. -
ds#53
- Thanks @pincho3202
Fixed
D+20 / D+21 Infinite battles. (Critical) -
ds#48
Improved
Auto-balancing of units and their primary abilities. -
#294
Fixed
The dungeon breaks when expanded with the expansion relics. -
ds#50
- Thanks @kao_ri_san
Added
Maps and difficulty have icons with information that define the map style and difficulty. -
#293
Added
Unit marker for creating other units in the recruitment selection. -
#292
Added
When hovering over units in the dungeon, their health, mana, and next ability to be used are displayed. -
#291
Improved
Progressive start for new players has been balanced. -
ds#46
- Thanks @artmato
Improved
Now infinite waves are triggered from a button. -
ds#46
- Thanks @artmato
Improved
The unit cost calculation logic has been balanced by difficulty. -
ds#46
- Thanks @artmato
Fixed
After the boss, an infinite wave will no longer start. -
#290
- Thanks @pincho3202
Fixed
The lineage text no longer grows indefinitely in the Lineage panel. -
ds#47
- Thanks @artmato
Added
New pop-up text system with larger size. -
ds#46
. - Thanks @artmato
Added
Added a button to change dungeon speed to x2 / x3. -
#289
0.85.0
October 1st, 2025
Added
Option to animate texts or display them instantly. -
#288
- Thanks @artmato
Added
New automatic system for abilities and status effects. -
#287
Added
In the room installation, new information appears and the installation can be canceled. -
#286
- Thanks @carlosbili
Fixed
Fixed the cropped UI / game display issue on dual monitors. -
ds#44
- Thanks @Jaedin
Fixed
Used items are consumed and removed from storage. -
#285
Added
Now you can view the item storage without having to be in the camp. -
#284
Added
New Achilles Arc — 2 units / 2 rooms / 1 event. -
#283
Added
New statistics section along with ranking by difficulties. -
ds#45
- Thanks @endro79
Fixed
Raids now give the appropriate rewards, and the victory UI/UX has been improved. -
ds#41
Fixed
Combat rooms now accommodate the maximum number of possible enemies. -
ds#42
- Thanks @kao_ri_san
Improved
Now abilities can only be selected/unlocked if you have the required maximum mana. -
ds#36
- Thanks @kao_ri_san
Added
Discord integration to show active status in the app. -
#282
Fixed
Units now display DPS correctly when the checkbox is enabled. -
ds#39
- Thanks @systemid0x00
Added
New interactive guide system explaining the basics of the mechanics. -
#281
- Thanks @pincho3202
Removed
The old video-based tutorial system has been removed. -
#280
Fixed
Fixes on the Discord server. -
#279
Fixed
Fixed so that units display their DPS only when the settings option is enabled, and hide it when it’s disabled. -
#278
- Thanks @systemid0x00
Added
New leaderboard table by difficulty levels. -
#277
Added
New dungeon bosses implemented. -
#276
Improved
Power balance in mixed waves. -
#275
Fixed
Memory error occurred when using Isabel and her first ability. -
#274
Fixed
Improved performance in the victory panel. -
#273
Improved
Improved the display of tips/tutorials. -
#272
0.84.0
September 15th, 2025
Added
New general and lord statistics panel. -
#271
Fixed
Units were duplicated in the reserve list in phantom mode. -
#270
- Thanks @uri4084
Fixed
Map #2 did not load with the preset configuration. -
#269
- Thanks @uri4084
Fixed
The reliquary now contains the new relics obtained in the dungeon. -
#268
- Thanks @uri4084
Fixed
Adjusted the renown system to match the current difficulty. -
#267
Improved
Added new units, events, relics, and rooms. -
#266
Fixed
Fixed an issue where the explorable map loading would sometimes break. -
#265
- Thanks @systemid0x00
Improved
Steam achievements updated. -
#264
0.83.0
September 1st, 2025
Added
Persistence for unit equipment (the system is not yet functional). -
#263
Improved
Stability in the core of the room combat system. -
#262
Fixed
Changed the pathfinding system to reverse BFS. -
#261
Fixed
Steam page screenshots. -
#260
0.82.0
June 1st, 2025
Added
Steam page published. -
#259
Added
New Kings Origin teaser. -
#258
Added
Full support for the Japanese language. -
#256
Improved
Improved algorithm for obtaining souls. -
#255
Improved
Persistence system for steam (Cloud). -
#254
Fixed
Minor fixes for the interface. -
#257
0.81.0
May 1st, 2025
Added
Wave creation has a new algorithm. -
#251
Added
New units and rooms. -
#253
Improved
Internal data collection system. -
#252
Removed
Removed wave pattern, by level and day reached. -
#250
0.80.0
April 15th, 2025
Added
New controls for combat. -
ds#34
- Thanks @pincho3202
Added
Display information in keywords / skills / descriptions. -
ds#31
- Thanks @systemid0x00
Improved
Improved difficulty and map selection. -
ds#35
- Thanks @pincho3202
Fixed
Road block depending on the player's choice. -
ds#32
- Thanks @pincho3202
Fixed
Steamdeck performance issues and flickering. -
ds#30
- Thanks @systemid0x00
Fixed
Restart when changing language due to performance issues. -
#249
0.79.0
April 1st, 2025
Added
New asynchronous persistence system for Steam. -
#248
Improved
Combat takes into consideration the various status effects. -
#247
Improved
Change the mana position in the user interface. -
ds#29
- Thanks @kao_ri_san
Improved
Fine-tuned unit pathfinding -
#246
Improved
User interface for rewards earned in combat -
#245
Fixed
Broken UI when receiving a treasure in the treasure panel. -
ds#28
- Thanks @kao_ri_san
0.78.0
March 15th, 2025
Added
First Batch of Starter Relics -
#244
Added
Functionality of current units skills up to SS rank. -
#243
Improved
Lord Cid fully implemented for Early Access. -
#242
Fixed
Steam achievements location. -
#241
0.77.0
March 1st, 2025
Added
New Event System -
#240
- Thanks @kao_ri_san
Added
50+ Events for Lineage -
#239
Improved
Data Loading and Unloading When Player Assets Break the Game -
#238
Improved
User Interface for When Steam Friends Exceed 300 -
#237
Fixed
Japanese Fonts, Missing Characters Causing Graphical Issues in Text -
#236
0.76.0
February 15th, 2025
Added
Steam Integration -
#235
Added
Steam Friends Leaderboards -
#234
Removed
Equipment System (Weapons, Armor) for Post-Early Access -
#233
Fixed
Excessive Load Times in Late-Game Sessions -
#232